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Star Citizen – long -building, which costs its money?

Star Citizen is a gaming long -building, which was announced in the distant 2012 Chris Roberts Head of Cloud Imperium Games. The game is developed in the genre of space simulator and will contain two modes: solitary/cooperative, which includes a set of missions and a multi -user sandbox. 12 years, this is a fairly long period for development, especially when there are unsuccessful examples of other projects in front of the eyes, such as Cyberpunk 2077 or Alien: Colonial Marines.

But in this blog, I want to focus on another figure, namely, a budget that has already been spent on developing a game is more than $ 400 million, which is several times higher than the budget, as it is fashionable to say now, modern AAAA projects (Hello, Calisto Protocol). At the same time, by modest standards, the final budget will be about $ 600 million.

I propose to see how things were with other large -budget games and make an assumption about the future fate of Star Citizen.

– #1 Star Wars: The Old Republic – $ 200 million.

Creation BioWare, published in 2011, received https://onlinepoker247.co.uk/ an assessment of 85/100 at Metacritic. This is probably the last game of the studio, which was warmly met, it was praised for sounding, because this is the first MMO in which all the dialogs were announced, as well as a script that was successfully transferred to a multi -user game and an ENT, thanks to which it was possible to hang in it for a long time.

– #2 Red Dead Redemption 2 – $ 170 million.

The console versions of the RDR 2 received an estimate at 97/100 on Metacritic and, I think, this is quite deserved. Rockstar were able to perfectly combine the setting of the Wild West and the open world (sandbox), which was not empty and almost every corner was various points of interest. But the plot of the game telling about the adventures of the gang of the Danch Van der Linde was true. Separately, I would like to note the system of “honor”, which took into account all the good or bad actions, which further influenced both the plot of the game and the gameplay.

– #3 Cyberpunk 2077 – $ 174 million.

The game from the Polish studio of the developers of CD Projekt Red, from the release date, fueled the interest of millions of gamers and offered to take a completely new way to look at the setting of cyberpan. The game became even more expected after a successful advertising campaign in which Keanu Reeves took part. But in reality, everything turned out to be not so good, especially among players on the consoles of the past generation, as a result, the version on PS4 received an estimate at Metacritic 57/100. All the lie about the non -linearity of the game, about which the developers spoke at every opportunity, faded into the background compared to terrible optimization on the consoles of the past generation and even the next few patches did not fix the situation for the better.

I once purchased Cyberpunk 2077 on the Xbox One console and after 30 minutes of the game did not include it again, even after 3 years I have no desire to return to it, the impression of the release was too overshadowed.

After analyzing the examples given above, it is impossible to say exactly what Star Citizen will be on the release, because we see that even a large budget and a professional team of developers do not guarantee the quality of the game. However, most players participating in the alpha version praise the game for ENT, open peace and a large number of introduced game mechanics.

We are waiting for further news, especially since in the 4th quarter 2023 developers are going to roll out the version of Alpha 4.0.

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